Rhaäve'sho can be interpreted as "our lives are hard", while the Nuclear Throne itself is a sharp, choked Fläisum. There's a whole language called Trashtalk for your mutant's guttural screaming-a selection of sounds representing actions, places, and objects.įor example, did you know that at the start of your run your character will often shout "Fläshyn!", constructed of FL (do) Ä (me/we) SH (this) YN (now), loosely translating to "Let's do this!". But there is a truly astounding level of effort put into making this cartoon universe feel coherent and considered. Yes, Nuclear Throne is a game about being a funky little guy blasting bandits and monsters in a wasteland. Hidden stages, hidden bosses, final endings and a world rooted in a more melancholic tragedy than you'd ever have suspected. But the more you poke and prod, scraping away at those wonderfully destructible walls, the more secrets you find. It's a deceptively simple game on the surface-shoot gun, mutate, don't die, kill god's chair, easy as. Horror will only show up if you avoid those tantalising rad canisters scattered about each stage.Īnd that's really the thing about Nuclear Throne. There are no levelling thresholds or unlocks-and while early characters are unlocked just for reaching certain stages or beating the game, you need to get creative to find others. Unlocking these characters at all is also refreshingly old school in its strangeness. Rogue is on the run from her former extradimensional cop buds, and will be accosted by them from the offset-a small price to pay for being able to summon in devastating airstrikes at will. YV is a floating triangle from Venus, and you're guaranteed to crash his pad on reaching level 10 to pick from a literal pile of guns, while simple ol' Fish will always get a guitar on reaching Throne 2. They each have their own quirks, usually in abilities, but often in how the world responds to their presence. Nuclear Throne's characters are a wonderfully screwed up band of freaks, mutant fish and living crystals, and rebel bandits who turn their flesh into smaller, friendly bandits. Better health and ammo drops, shotgun shells that bounce further, crossbow bolts with aim assist, halos to grant you a second chance, each framed as another gross little mutation bursting out of your messed up little guy. After taking the Frog Pistol out of the Proto Chest, it will turn into a Golden Frog Pistol.Rather than synergising into weird and wonderful combos, 'mutations' tend to benefit stuff you're already doing. The Proto Chest is encountered on to a Crown Vault with a Crown, unlocked by breaking a Proto Statue, giving it enough XP by killing enemies, and then breaking it again. Mom is encountered after looping and going to the Sewers, or 2-1 L1. Golden Weapons can be found in 3-? (Yung Venuz's Mansion) or after looping. He is only available for that run and is not unlocked as a starting character.įrog is unlocked by shooting Mom with a Golden Weapon and picking up the Frog Pistol she drops on death, then storing that Frog Pistol in a Proto Chest and picking it up as a different character. Skeleton is unlocked by dying as Melting in 6-1 (The Labs) and being resurrected by a Necromancer, one of the gentlemen in white hoods. May contain spoilers about secret bosses, areas, and game mechanics. To do this, simply destroy The Throne and walk onto its defeated corpse. Rogue is unlocked by defeating The Throne boss at 7-3 (The Palace Stage 3) and sitting on The Throne. RogueMay contain spoilers about secret bosses.
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